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Godot - 3D PixelArt Demo project

This game asset includes a Godot Project that has the following:

- Configuration for pixelation of a 3D scene

- Post processing shader that detects edges on 3D meshes and draws outer and inner lines

Video tutorial

Published 2 days ago
StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(6 total ratings)
AuthorPixelageGames
Tags3D, Game engine, Godot, Pixel Art, Retro, Shaders, Tutorial

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Click download now to get access to the following files:

3DPixelArt_Tutorial.7z 69 kB

Comments

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good

(+1)

for anyone having troubles with the edge detection shader in the demo this is because you are probably using a higher version of godot. The following has the code to change based on your version.

The project comes in 4.2 version even tho the vid shows 4.3+ version at 3:40 Godot 4.2: https://docs.godotengine.org/en/4.2/tutorials/shaders/advanced_postprocessing.ht... 

void vertex() {

POSITION = vec4(VERTEX, 1.0);


Godot 4.3+: https://docs.godotengine.org/en/4.3/tutorials/shaders/advanced_postprocessing.ht... 


void vertex() {

POSITION = vec4(VERTEX.xy, 1.0, 1.0); 


If stops working/breaks again in future look at https://docs.godotengine.org/en/stable/tutorials/shaders/advanced_postprocessing... for insight

(+1)

Thanks for the help

(+1)

Thanks for the reply, it was a mistake on my end. Should be fixed now

(+1)

i downloaded the demo file, i don't really know why the edge detection not working when i run it

Deleted 1 day ago
(+1)

The problem should be fixed now, I recommend downloading it again

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